Starting Town - 289 Starting Town is an early-game powerhouse, especially in multicolor decks
Unlike the other two themes, Equipments doesn't really care for Cat Tribal at all, so I'm ignoring that theme entirely this time around
Even when hes not helming a deck, he still offers a lot in the 99 as a way to boost your creatures into the red zone
Getting perfect fixing and acceleration from turn 1 changes the game dramatically
Ultima Weapon The first Universes Beyond entry on this list, Ultima Weapon is an iconic part of the Final Fantasy franchise, and its flavor text here says This will be the end of it." Strong words indeed, but by giving it to a creature, they get +7/+7, and whenever equipped creature attacks, destroy target creature an opponent controls." Thatll be the end of it, alright
Doing that is already powerful enough, but since Summons in Final Fantasy are represented as enchantment creatures, when you put one into play, it enters tapped and attacking