With this ability, whenever the character quests, the players other villain characters gain the opportunity to quest for an additional lore this turn
Maybe there's a one-off poison card in Final Fantasy , but it would be very odd to have it return as any sort of major mechanic, especially with Phyrexia: All Will Be One still lurking in the rearview, toxically
Other cards have been introduced to Magic: The Gathering that reference the impact of the crystals, including 'The Crystal's Chosen,' which creates four 1/1 Hero tokens before powering up all the creatures on the player's board
Maybe the response is to load up on Snakeskin Veils and Royal Treatments, which play pretty nicely with the primary gameplan anyway
Cool Stuff Games also reserves the right to limit the amount of space being occupied by any one individual while trading, and does not allow the use of suitcases, handcarts, luggage carts, etc
You can also pause the game to come back to it