This is a fantastic piece of removal against any sort of threat and it stops all sorts of strategies pretty quickly
take 1 Level 4 or lower WATER monster from your Deck, and either add it to your hand or Special Summon it, and if you do, add the target to your opponents hand
The recently printed Take Inventory may seem similar but, at sorcery speed, it finds itself in a rather awkward place
While not a powerhouse by herself, Auroras Protective Embrace ability grants Ward to all of your other characters, making it difficult for rival characters to take them off the board except by challenging
Shuffle your hand into your deck
From picking a booster to sliding your finger across the top to slice it open, all the feelings of opening a pack and seeing what you get are all there