For example, red the color of passion, freedom, emotion, and BURNING EVERYTHING TO THE GROUND is very good at destroying artifacts and throwing fireballs in peoples faces but none too good at dealing with enchantments
Unlike Flashback, you arent casting the creature again
You can never count this deck out because it can just pivot to a different strategy and if built correctly can absolutely win without either commander ever hitting the battlefield
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Two-Color Gearhulks These are all nice additions in decks that can cast them, but theyre somewhat worse than the original gearhulks just because of the colored restrictions
This also protects your opponent's spells, but in a deck where you're not playing counterspells to begin with, this effect does not hurt you at all