It is card disadvantage which hurts a lot more in the slower midrange and drafting cubes
Its normal attack is situational, but 130 is solid damage and when the effect to discard a Special Energy from the opponent comes up it's great
Pair this with John Silver Ships Cook, who can prevent opposing characters from challenging upon entry, and Kida Protector of Atlantis, who lowers the strength of all characters upon entry by 3, and your characters can stay damage free
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Its unique Instruct ability allows players to draw cards until they have 3 cards
It obviously turns off engine pieces in the mid-late game too, but Im way more interested in the applications of this in a cEDH deck Ill be honest