This creates a small space to explore what I call gimmick decks in the Alpha League, a design space generally that does not exist anywhere else in constructed Magic (although, on occasions, can occur in Limited contexts, which obey the original rules of Magic: 40 card minimums, and no unique card caps)
Yes, modular is viable in EDH
BUT, I wanted to put in a plug for my very niche holo-variant Dragonite and Gengar cards
Outlaws of Thunder Junction introduces Bounties, which will shake the game up a bit
Next, all damage on creatures is removed and all until end of turn effects end
Go ahead and run a few ways to nuke graveyards, like Soul-Guide LanternSoul-Guide Lantern and Rest in PeaceRest in Peace, to help you out against graveyard decks in case you have to deploy your commander before your big, life-gaining, game-winning turn