Each booster pack has 12 cards each, which starts budding Illumineers off with 48 cards
Its a very fun deck thats themed around equipment and dealing combat damage, and will no doubt be an easy pickup for anyone who waited for a discount
80 $0.88 Into the Unknown 81 $0.32 Everybody's Got a Weakness 82 $0.06 Scarab 83 $0.09 Ice Spikes 84 $0.05 Wilhelmina Packard 85 $0.42 Basil 86 $0.05 Tramp 87 $0.04 Chaca 88 $0.04 Tipo 89 $0.06 Bill the Lizard 90 $0.05 March Hare 91 $0.08 Fred 92 $0.04 Mad Dog 93 $0.04 Dale 94 $0.09 Louis 95 $0.05 Napoleon 96 $0.09 Chip 97 $0.27 Fred 98 $0.16 Gadget Hackwrench 99 $0.88 Raya 100 $1.27 Rapunzel 101 $0.21 Flynn Rider 102 $0.07 Dormouse 103 $0.17 Alice 104 $0.18 Queen of Hearts 105 $0.10 Hiro Hamada 106 $0.24 Go Go Tomago 107 $0.05 Don Karnage 108 $0.27 Captain Hook 109 $0.18 Maui 110 $0.20 Honey Lemon 111 $0.06 Jock 112 $0.09 Archimedes 113 $0.05 He Who Steals and Runs Away 114 $0.09 Stopped Chaos in Its Tracks 115 $0.36 Wrong Lever
And, from Final Fantasy , Terra, Magical Adept looks like a slam-dunk pairing
Maleficents Dragon Fire ability allows her to banish a chosen character when played, while Cruella de Vils Youll Be Sorry power allows her to return a chosen character to its players hand when she is banished
you have to wait right until the start of your next main phase to trigger the first chapter