This is sort of gimmicky and has only really seen play in High Tide Legacy decks, which are a bit fringe but fun and interesting nonetheless
These - and other - mechanics go a long way to stoke players' imaginations, placing them firmly in the Battle of Black Gate or the hills of Hobbiton
Niv-Mizzet, Parun is still a very powerful win condition that can devastate aggressive, midrange, and control opponents with ease, so I was hoping to see some doors open with Core Set 2020
Many Draft formats have some variant of it to support their sacrifice themes and its just efficient, especially when you sacrifice a creature your opponent has targeted with removal
Lots of interaction helps keep opponents off your case while you focus on questing and racking up that game-winning lore
That simple loop makes this commander shine in go-wide strategies, where a single combat step can scale an entire board into a threatening army