His ability costs 5 mana and requires the player to discard a card, which is expensive and makes it hard to enable an infinite combo
4 Polymorph Not What It Seems Originally printed in Mirage, Magics ninth expansion from 1996, Polymorph became the archetype for a number of unique cards that let you swap your creatures out for something else, with little control as to what happens along the way
That deck wanted to lean on a lot of artifacts and tokens, but this one doesnt really point us towards either
A common can anchor a format, a mythic can be worthless, and a numbered 1-of-1 can outsell a house
Being able to hold up interaction or draw 2 cards is a great concept
It also got inked a bit, but that's not bothering anyone, right